Inherited Members
public:
// methods
virtual SocketID getDescriptor() const = 0;
virtual bool connect(const Sockets::SocketAddress& address) = 0;
virtual bool disconnect() = 0;
virtual bool isConnected() const = 0;
virtual bool bind(const Sockets::SocketAddress& address) = 0;
virtual bool listen(int maxConnections) = 0;
virtual SocketID accept() = 0;
virtual bool getPeerAddress(Sockets::SocketAddress& address) const = 0;
virtual bool getLocalAddress(Sockets::SocketAddress& address) const = 0;
virtual bool setOption(int option, int value) = 0;
virtual bool getOption(int& value, int option) const = 0;
virtual bool joinMulticastGroup(
const Sockets::IPAddress& groupAddress,
const Sockets::IPAddress& adapterAddress
) = 0;
virtual bool leaveMulticastGroup(
const Sockets::IPAddress& groupAddress,
const Sockets::IPAddress& adapterAddress
) = 0;
virtual bool isReadable(int timeout = 0) const = 0;
virtual bool isWritable(int timeout = 0) const = 0;
virtual bool isAnyError(int timeout = 0) const = 0;
virtual int send(const void* buffer, int size, int flags = 0) = 0;
virtual int sendAll(const void* buffer, int size, int flags = 0) = 0;
virtual int receive(void* buffer, int size, int flags = 0) = 0;
virtual int getBytesAvailable(int& bytesAvailable) = 0;
virtual int sendTo(
const void* buffer,
int size,
const Sockets::SocketAddress& address,
int flags = 0
) = 0;
virtual int receiveFrom(
void* buffer,
int size,
Sockets::SocketAddress& address,
int flags = 0
) = 0;
virtual int getErrorCode() const = 0;
virtual bool wouldBlockOperation(bool writeDirection) const = 0;
virtual SocketID getDescriptor() const;
virtual bool connect(const Sockets::SocketAddress& address);
virtual bool disconnect();
virtual bool isConnected() const;
virtual bool bind(const Sockets::SocketAddress& address);
virtual bool listen(int maxConnections);
virtual SocketID accept();
virtual bool getPeerAddress(Sockets::SocketAddress& address) const;
virtual bool getLocalAddress(Sockets::SocketAddress& address) const;
virtual bool setOption(int option, int value);
virtual bool getOption(int& value, int option) const;
virtual bool joinMulticastGroup(
const Sockets::IPAddress& groupAddress,
const Sockets::IPAddress& adapterAddress
);
virtual bool leaveMulticastGroup(
const Sockets::IPAddress& groupAddress,
const Sockets::IPAddress& adapterAddress
);
virtual bool isReadable(int timeout) const;
virtual bool isWritable(int timeout) const;
virtual bool isAnyError(int timeout) const;
virtual int send(const void* buffer, int size, int flags);
virtual int sendAll(const void* buffer, int size, int flags);
virtual int receive(void* buffer, int size, int flags);
virtual int getBytesAvailable(int& bytesAvailable);
virtual int sendTo(
const void* buffer,
int size,
const Sockets::SocketAddress& address,
int flags
);
virtual int receiveFrom(
void* buffer,
int size,
Sockets::SocketAddress& address,
int flags
);
virtual int getErrorCode() const;
virtual bool wouldBlockOperation(bool writeDirection) const;