class CCL::Buffer
#include <buffer.h> class Buffer: public CCL::Unknown, public CCL::IBuffer, public Core::IO::Buffer { public: // fields IBuffer; // construction Buffer (void* buffer = nullptr, uint32 size = 0, bool copy = true); Buffer (uint32 size, bool initWithZero = true); // methods virtual void*CCL_API getBufferAddress () const; virtual uint32 CCL_API getBufferSize () const; };
Inherited Members
public: // methods virtual tresult CCL_API queryInterface (UIDRef iid, void** ptr) = 0; virtual unsigned int CCL_API retain () = 0; virtual unsigned int CCL_API release () = 0; Unknown& operator = (const Unknown&); unsigned int getRetainCount () const; virtual void*CCL_API getBufferAddress () const = 0; virtual uint32 CCL_API getBufferSize () const = 0; Buffer& take (Buffer& buffer); void* getAddress (); const void* getAddress () const; void* getAddressAligned (); const void* getAddressAligned () const; bool isNull () const; uint32 getSize () const; uint32 getAlignment () const; bool resize (uint32 newSize); void setAlignment (uint32 alignment); bool setValidSize (uint32 newSize); void zeroFill (); void byteFill (uint8 value); uint32 copyFrom (const void* src, uint32 srcSize); uint32 copyFrom (uint32 dstOffset, const void* src, uint32 srcSize); uint32 copyTo (void* dst, uint32 dstSize) const; template <class T> T* as (); template <class T> const T* as () const; operator void * (); operator char * (); operator const void * () const; operator const char * () const; bool operator == (const Buffer& buffer) const;