class CCL::ControlBox
Overview
Box for controls. More…
#include <viewbox.h> class ControlBox: public CCL::ViewBox { public: // construction ControlBox (IView* view = nullptr); ControlBox ( UIDRef classID, IParameter* param = nullptr, RectRef size = Rect (), StyleRef style = 0, StringRef title = nullptr ); // methods void setParameter (IParameter* param); IParameter* getParameter () const; };
Inherited Members
public: // structs struct StyleModifier; // methods UIDRef getClassID () const; void setName (StringRef name); String getName () const; void setTitle (StringRef title); String getTitle () const; void setTooltip (StringRef title); String getTooltip () const; void setTooltipTrackingEnabled (bool state); bool isTooltipTrackingEnabled () const; StyleRef getStyle () const; void setStyle (StyleRef style); ITheme& getTheme () const; void setTheme (ITheme* theme); const IVisualStyle& getVisualStyle () const; void setVisualStyle (IVisualStyle* visualStyle); void setVisualStyle (const IVisualStyle& visualStyle); IUnknown* getController () const; bool isAttached () const; IWindow* getWindow () const; int getSizeMode () const; void setSizeMode (int flags); void disableSizeMode (bool state = true); bool isEnabled () const; void enable (bool state); int getMouseState () const; void setMouseState (int state); int getThemeElementState () const; bool wantsFocus () const; void wantsFocus (bool state); bool isLayerBackingEnabled () const; void setLayerBackingEnabled (bool state); IGraphicsLayer* getGraphicsLayer () const; bool isAccessibilityEnabled () const; void setAccessibilityEnabled (bool state); bool getAttribute (Variant& value, const char* id) const; bool setAttribute (const char* id, VariantRef value); bool setHelpIdentifier (StringRef id); RectRef getSize () const; void setSize (RectRef size); Rect& getClientRect (Rect& r) const; bool getVisibleClient (Rect& r) const; Coord getWidth () const; Coord getHeight () const; Point getPosition () const; void setPosition (PointRef pos); void setSizeLimits (const SizeLimit& sizeLimits); const SizeLimit& getSizeLimits () const; void setZoomFactor (float factor); float getZoomFactor () const; Point& clientToWindow (Point& p) const; Point& windowToClient (Point& p) const; Point& clientToScreen (Point& p) const; Point& screenToClient (Point& p) const; IView* getParent () const; IView* getParent (UIDRef cid) const; IView* getViewAt (int index) const; int getViewIndex (const IView* childView) const; IViewChildren& getChildren () const; void autoSize (tbool horizontal = true, tbool vertical = true); void redraw (); void invalidate (); void invalidate (RectRef rect); void updateClient (); void updateClient (RectRef rect); void scrollClient (RectRef rect, PointRef delta); bool makeVisible (RectRef rect, tbool relaxed = false); bool takeFocus (); bool killFocus (); void setCursor (IMouseCursor* cursor); bool detectDrag (const MouseEvent& event); bool detectDoubleClick (const MouseEvent& event); ViewBox& operator = (IView* view); operator IView * (); IView* operator -> (); template <class T> T* as (); IView* as (); static void setModuleTheme (ITheme* theme); static ITheme* getModuleTheme ();
Detailed Documentation
Box for controls.
Construction
ControlBox ( UIDRef classID, IParameter* param = nullptr, RectRef size = Rect (), StyleRef style = 0, StringRef title = nullptr )
Create and initialize new control of given class.
Be careful, ControlBox does not own the newly created view object!