class CCL::TreeViewNode
Overview
Base class for nodes represented in a TreeView control. More…
#include <treeviewnode.h> class TreeViewNode: public CCL::ListViewItem { public: // structs struct NodeFlags; // methods DECLARE_CLASS (TreeViewNode, ListViewItem); virtual bool isFolder () const; virtual bool hasSubNodes () const; virtual bool canAutoExpand () const; virtual bool getSubNodes ( Container& children, NodeFlags flags = NodeFlags::kAll ); };
Inherited Members
public: // typedefs typedef CStringRef MemberID; // methods virtual tresult CCL_API queryInterface (UIDRef iid, void** ptr) = 0; virtual unsigned int CCL_API retain () = 0; virtual unsigned int CCL_API release () = 0; Unknown& operator = (const Unknown&); unsigned int getRetainCount () const; virtual Object*CCL_API revealObject (const void* moduleAddress) = 0; virtual void CCL_API addObserver (IObserver* observer) = 0; virtual void CCL_API removeObserver (IObserver* observer) = 0; virtual void CCL_API signal (MessageRef msg) = 0; virtual void CCL_API deferSignal (IMessage* msg) = 0; static ISubject void addObserver (IUnknown* unknown, IObserver* observer); static void removeObserver (IUnknown* unknown, IObserver* observer); virtual void CCL_API notify (ISubject* subject, MessageRef msg) = 0; static IObserver void notify ( IUnknown* unknown, ISubject* subject, MessageRef msg ); virtual const ITypeInfo&CCL_API getTypeInfo () const = 0; virtual tbool CCL_API getProperty (Variant& var, MemberID propertyId) const = 0; virtual tbool CCL_API setProperty (MemberID propertyId, const Variant& var) = 0; virtual tbool CCL_API getPropertyNames (IPropertyCollector& collector) const = 0; virtual tbool CCL_API invokeMethod (Variant& returnValue, MessageRef msg) = 0; DECLARE_BASE_CLASS (Object); virtual void CCL_API removeObserver (IObserver* observer); virtual void CCL_API signal (MessageRef msg); virtual void CCL_API deferSignal (IMessage* msg); virtual void deferChanged (); virtual void CCL_API notify (ISubject* subject, MessageRef msg); virtual bool equals (const Object& obj) const; virtual int compare (const Object& obj) const; virtual bool load (const Storage& storage); virtual bool save (const Storage& storage) const; virtual bool save (const OutputStorage& storage) const; virtual bool toString (String& string, int flags = 0) const; virtual int getHashCode (int size) const; IUnknown* asUnknown (); static void addGarbageCollected (Object* obj, bool globalScope = true); static void deferDestruction (Object* obj); static const void* getModuleAddress (); DECLARE_CLASS (ListViewItem, Object); PROPERTY_STRING (title, Title); virtual IImage* getIcon (); PROPERTY_SHARED_AUTO (IImage, thumbnail, Thumbnail); Enabled PROPERTY_BOOL (checked, Checked); virtual bool getDetail (Variant& value, StringID id) const; virtual bool drawDetail ( const IItemModel::DrawInfo& info, StringID id, AlignmentRef alignment ); virtual StringID getCustomBackground () const; virtual bool measureContent ( Rect& size, StringID id, const IItemModel::StyleInfo& info ); virtual bool getTooltip (String& tooltip, StringID id); virtual IUnknown* createDragObject (); virtual bool toString (String& string, int flags = 0) const; virtual int compare (const Object& obj) const;
Detailed Documentation
Base class for nodes represented in a TreeView control.
Methods
virtual bool canAutoExpand () const
can the node automatically expand on click?