enum CCL::ISceneNode3D::NodeFlags
#include <iscene3d.h> enum NodeFlags { kHasPosition = 1 < <0, kHasOrientation = 1 < <1, kHasScale = 1 < <2, kIsInteractive = 1 < <3, };
#include <iscene3d.h> enum NodeFlags { kHasPosition = 1 < <0, kHasOrientation = 1 < <1, kHasScale = 1 < <2, kIsInteractive = 1 < <3, };