enum CCL::ParameterBufferIndex3D

#include <stockshader3d.h>

enum ParameterBufferIndex3D
{
    kTransformParameters      = CCL_3D_SHADER_TRANSFORM_PARAMETERS,
    kMaterialParameters       = CCL_3D_SHADER_MATERIAL_PARAMETERS,
    kLightParameters          = CCL_3D_SHADER_LIGHT_PARAMETERS,
    kLastShaderParameterIndex = CCL_3D_LAST_SHADER_PARAMETER_INDEX,
};