enum CCL::ParameterBufferIndex3D
#include <stockshader3d.h> enum ParameterBufferIndex3D { kTransformParameters = CCL_3D_SHADER_TRANSFORM_PARAMETERS, kMaterialParameters = CCL_3D_SHADER_MATERIAL_PARAMETERS, kLightParameters = CCL_3D_SHADER_LIGHT_PARAMETERS, kLastShaderParameterIndex = CCL_3D_LAST_SHADER_PARAMETER_INDEX, };