struct CCL::AttributesBuilder::State

#include <storage.h>

struct State
{
    // fields

    bool isObject;
    Attributes* object;
    AttributeQueue* queue;

    // construction

    State (Attributes* object = nullptr);
    State (AttributeQueue* queue);

    // methods

    void setObjectValue (StringID key, VariantRef value, int flags, bool appendMode);
};