struct CCL::AudioParamData
Realtime audio parameter changes transferred in process call.
#include <iaudioprocessor.h> struct AudioParamData { // fields int numEvents = 0; const AudioParamEvent* events = nullptr; // methods bool isEmpty () const; };
Realtime audio parameter changes transferred in process call.
#include <iaudioprocessor.h> struct AudioParamData { // fields int numEvents = 0; const AudioParamEvent* events = nullptr; // methods bool isEmpty () const; };