struct CCL::AudioProcessContext
Overview
Context information for one audio processing block. More…
#include <iaudioprocessor.h> struct AudioProcessContext { // fields int byteSize = sizeof (AudioProcessContext); int flags = 0; TSeconds systemTime = 0; TSamples samplePos = 0; SampleRate sampleRate = 0; int sampleOffset = 0; };
Detailed Documentation
Context information for one audio processing block.
Fields
int byteSize = sizeof (AudioProcessContext)
size of this struct in bytes
TSeconds systemTime = 0
system time in seconds
TSamples samplePos = 0
sample position
SampleRate sampleRate = 0
current sample rate
int sampleOffset = 0
offset in samples of the audio being processed, relative to samplePos and systemTime