struct CCL::EditorRegistry::ActiveEditorGuard
#include <editor.h> struct ActiveEditorGuard { // fields EditorRegistry& registry; bool wasLocked; // construction ActiveEditorGuard (EditorRegistry& registry); };
#include <editor.h> struct ActiveEditorGuard { // fields EditorRegistry& registry; bool wasLocked; // construction ActiveEditorGuard (EditorRegistry& registry); };