struct CCL::GestureEvent
Overview
Gesture Event. More…
#include <guievent.h> struct GestureEvent: public CCL::GUIEvent { // enums enum EventType; enum Priorities; // fields Point where; PointF whereF; float amountX; float amountY; KeyState keys; // construction GestureEvent ( int eventType = kBegin, const Point& where = Point (), float amount = 1., const KeyState& keys = KeyState () ); GestureEvent ( int eventType, const PointF& whereF, float amount = 1., const KeyState& keys = KeyState () ); // methods int getType () const; int getState () const; bool isVertical () const; bool isHorizontal () const; void setPosition (PointRef p); void setPosition (PointFRef p); };
Inherited Members
public: // enums enum EventClass; // fields int eventClass; int eventType; double eventTime; // methods template <class Event> const Event* as () const; const PointerEvent* as () const;
Detailed Documentation
Gesture Event.
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