struct CCL::IActivatable

Overview

Interface for object activation. More…

#include <iactivatable.h>

struct IActivatable: public CCL::IUnknown
{
    // methods

    virtual tbool CCL_API isActive () const = 0;
    virtual void CCL_API activate () = 0;
    virtual void CCL_API deactivate () = 0;
    DECLARE_STRINGID_MEMBER (kActivate);
};

Inherited Members

public:
    // methods

    virtual tresult CCL_API queryInterface (UIDRef iid, void** ptr) = 0;
    virtual unsigned int CCL_API retain () = 0;
    virtual unsigned int CCL_API release () = 0;

Detailed Documentation

Interface for object activation.

Methods

virtual tbool CCL_API isActive () const = 0

Check if object is currently active.

virtual void CCL_API activate () = 0

Activate the object.

virtual void CCL_API deactivate () = 0

Deactivate the object.

DECLARE_STRINGID_MEMBER (kActivate)

< Deactivation signal