struct CCL::IActivatable
Overview
Interface for object activation. More…
#include <iactivatable.h> struct IActivatable: public CCL::IUnknown { // methods virtual tbool CCL_API isActive () const = 0; virtual void CCL_API activate () = 0; virtual void CCL_API deactivate () = 0; DECLARE_STRINGID_MEMBER (kActivate); };
Inherited Members
public: // methods virtual tresult CCL_API queryInterface (UIDRef iid, void** ptr) = 0; virtual unsigned int CCL_API retain () = 0; virtual unsigned int CCL_API release () = 0;
Detailed Documentation
Interface for object activation.
Methods
virtual tbool CCL_API isActive () const = 0
Check if object is currently active.
virtual void CCL_API activate () = 0
Activate the object.
virtual void CCL_API deactivate () = 0
Deactivate the object.
DECLARE_STRINGID_MEMBER (kActivate)
< Deactivation signal