struct CCL::IAudioTransportClient
Overview
A client syncing its state to a shared transport instance for playback and/or recording. More…
#include <iaudiotransport.h> struct IAudioTransportClient: public CCL::IUnknown { // enums enum StateFlags; // methods virtual StateFlags CCL_API getClientState () const = 0; virtual void CCL_API onTransportEvent (const AudioTransportEvent& e) = 0; };
Inherited Members
public: // methods virtual tresult CCL_API queryInterface (UIDRef iid, void** ptr) = 0; virtual unsigned int CCL_API retain () = 0; virtual unsigned int CCL_API release () = 0;
Detailed Documentation
A client syncing its state to a shared transport instance for playback and/or recording.
Methods
virtual StateFlags CCL_API getClientState () const = 0
Get current client state (queried periodically by transport).
virtual void CCL_API onTransportEvent (const AudioTransportEvent& e) = 0
Handle transport event (start, stop, seek, etc.)