struct CCL::IMarkupWriter

Overview

#include <itextwriter.h>

struct IMarkupWriter: public CCL::ITextWriter
{
    // methods

    virtual tresult CCL_API writeMarkup (
        StringRef markup,
        tbool appendNewline = false
    ) = 0;

    virtual tresult CCL_API encode (String& result, StringRef text) = 0;
    virtual tresult CCL_API encode (MutableCString& result, StringRef text) = 0;
    virtual tresult CCL_API decode (String& result, StringRef text) = 0;
};

Inherited Members

public:
    // methods

    virtual tresult CCL_API queryInterface (UIDRef iid, void** ptr) = 0;
    virtual unsigned int CCL_API retain () = 0;
    virtual unsigned int CCL_API release () = 0;
    virtual void CCL_API setDocumentLineFormat (TextLineFormat lineFormat) = 0;

    virtual tresult CCL_API beginDocument (
        IStream& stream,
        TextEncoding encoding = Text::kUnknownEncoding
    ) = 0;

    virtual tresult CCL_API endDocument () = 0;
    virtual tresult CCL_API writeLine (StringRef text) = 0;

Detailed Documentation

Methods

virtual tresult CCL_API writeMarkup (
    StringRef markup,
    tbool appendNewline = false
) = 0

Write markup code directly.

virtual tresult CCL_API encode (String& result, StringRef text) = 0

Encode Unicode to markup entites.

virtual tresult CCL_API encode (MutableCString& result, StringRef text) = 0

Encode Unicode to markup entities for ASCII representatiton.

virtual tresult CCL_API decode (String& result, StringRef text) = 0

Decode markup entities to Unicode.