struct CCL::IMarkupWriter
Overview
#include <itextwriter.h> struct IMarkupWriter: public CCL::ITextWriter { // methods virtual tresult CCL_API writeMarkup ( StringRef markup, tbool appendNewline = false ) = 0; virtual tresult CCL_API encode (String& result, StringRef text) = 0; virtual tresult CCL_API encode (MutableCString& result, StringRef text) = 0; virtual tresult CCL_API decode (String& result, StringRef text) = 0; };
Inherited Members
public: // methods virtual tresult CCL_API queryInterface (UIDRef iid, void** ptr) = 0; virtual unsigned int CCL_API retain () = 0; virtual unsigned int CCL_API release () = 0; virtual void CCL_API setDocumentLineFormat (TextLineFormat lineFormat) = 0; virtual tresult CCL_API beginDocument ( IStream& stream, TextEncoding encoding = Text::kUnknownEncoding ) = 0; virtual tresult CCL_API endDocument () = 0; virtual tresult CCL_API writeLine (StringRef text) = 0;
Detailed Documentation
Methods
virtual tresult CCL_API writeMarkup ( StringRef markup, tbool appendNewline = false ) = 0
Write markup code directly.
virtual tresult CCL_API encode (String& result, StringRef text) = 0
Encode Unicode to markup entites.
virtual tresult CCL_API encode (MutableCString& result, StringRef text) = 0
Encode Unicode to markup entities for ASCII representatiton.
virtual tresult CCL_API decode (String& result, StringRef text) = 0
Decode markup entities to Unicode.