struct CCL::IScriptingEnvironment
Overview
#include <iscriptingmanager.h> struct IScriptingEnvironment: public CCL::IUnknown { // methods virtual tbool CCL_API isScriptFile (UrlRef path) = 0; virtual Scripting::IScript*CCL_API loadScript ( UrlRef path, StringRef packageID = nullptr ) = 0; virtual Scripting::IScript*CCL_API createScript ( IStream& stream, StringRef fileName, StringRef packageID = nullptr, IUnknown* package = nullptr ) = 0; virtual tbool CCL_API executeScript (Variant& returnValue, ScriptRef script) = 0; virtual IObject*CCL_API compileScript (ScriptRef script) = 0; };
Inherited Members
public: // methods virtual tresult CCL_API queryInterface (UIDRef iid, void** ptr) = 0; virtual unsigned int CCL_API retain () = 0; virtual unsigned int CCL_API release () = 0;
Detailed Documentation
Methods
virtual tbool CCL_API isScriptFile (UrlRef path) = 0
Check if path points to a script file.
virtual Scripting::IScript*CCL_API loadScript ( UrlRef path, StringRef packageID = nullptr ) = 0
Load script from file.
virtual Scripting::IScript*CCL_API createScript ( IStream& stream, StringRef fileName, StringRef packageID = nullptr, IUnknown* package = nullptr ) = 0
Create script object from stream and filename.
virtual tbool CCL_API executeScript (Variant& returnValue, ScriptRef script) = 0
Execute script resource directly.
virtual IObject*CCL_API compileScript (ScriptRef script) = 0
Compile script resource.