struct CCL::IUnknownList
Overview
List of IUnknown objects. More…
#include <iunknownlist.h> struct IUnknownList: public CCL::IContainer { // methods virtual tbool CCL_API isEmpty () const = 0; virtual IUnknown*CCL_API getFirst () const = 0; virtual IUnknown*CCL_API getLast () const = 0; virtual tbool CCL_API contains (IUnknown* object) const = 0; virtual tbool CCL_API add (IUnknown* object, tbool share = false) = 0; virtual tbool CCL_API remove (IUnknown* object) = 0; virtual void CCL_API removeAll () = 0; };
Inherited Members
public: // methods virtual tresult CCL_API queryInterface (UIDRef iid, void** ptr) = 0; virtual unsigned int CCL_API retain () = 0; virtual unsigned int CCL_API release () = 0; virtual IUnknownIterator*CCL_API createIterator () const = 0;
Detailed Documentation
List of IUnknown objects.
<>
Methods
virtual tbool CCL_API isEmpty () const = 0
Check if list is empty.
virtual IUnknown*CCL_API getFirst () const = 0
Get first object in list.
virtual IUnknown*CCL_API getLast () const = 0
Get last object in list.
virtual tbool CCL_API contains (IUnknown* object) const = 0
Check if object is in list.
virtual tbool CCL_API add (IUnknown* object, tbool share = false) = 0
Add object.
Ownership is transferred to container or shared.
virtual tbool CCL_API remove (IUnknown* object) = 0
Remove object.
Ownership is transferred to caller.
virtual void CCL_API removeAll () = 0
Remove (and release) all objects.