struct CCL::Scripting::IEngineHost
Overview
Host interface for script engine, passed via IComponent::initialize. More…
#include <iscriptengine.h> struct IEngineHost: public CCL::IUnknown { // methods virtual IObject*CCL_API createStubObject (IObject* scriptObject) = 0; virtual IScript*CCL_API resolveIncludeFile ( StringRef fileName, const IScript* includingScript ) = 0; };
Inherited Members
public: // methods virtual tresult CCL_API queryInterface (UIDRef iid, void** ptr) = 0; virtual unsigned int CCL_API retain () = 0; virtual unsigned int CCL_API release () = 0;
Detailed Documentation
Host interface for script engine, passed via IComponent::initialize.
Methods
virtual IObject*CCL_API createStubObject (IObject* scriptObject) = 0
Create native stub object for script object.
virtual IScript*CCL_API resolveIncludeFile ( StringRef fileName, const IScript* includingScript ) = 0
Resolve script with given file name relative to including script.