struct CCL::Scripting::IEngineHost

Overview

Host interface for script engine, passed via IComponent::initialize. More…

#include <iscriptengine.h>

struct IEngineHost: public CCL::IUnknown
{
    // methods

    virtual IObject*CCL_API createStubObject (IObject* scriptObject) = 0;

    virtual IScript*CCL_API resolveIncludeFile (
        StringRef fileName,
        const IScript* includingScript
    ) = 0;
};

Inherited Members

public:
    // methods

    virtual tresult CCL_API queryInterface (UIDRef iid, void** ptr) = 0;
    virtual unsigned int CCL_API retain () = 0;
    virtual unsigned int CCL_API release () = 0;

Detailed Documentation

Host interface for script engine, passed via IComponent::initialize.

Methods

virtual IObject*CCL_API createStubObject (IObject* scriptObject) = 0

Create native stub object for script object.

virtual IScript*CCL_API resolveIncludeFile (
    StringRef fileName,
    const IScript* includingScript
) = 0

Resolve script with given file name relative to including script.