struct CCL::WindowEvent
Window event class.
#include <iwindow.h> struct WindowEvent: public CCL::GUIEvent { // enums enum EventType; // fields IWindow& window; // construction WindowEvent (IWindow& window, EventType type = kClose); };
Inherited Members
public: // enums enum EventClass; // fields int eventClass; int eventType; double eventTime; // methods template <class Event> const Event* as () const; const PointerEvent* as () const;