class Core::Portable::AttributesBuilder
Build attributes using AttributeHandler interface.
#include <corepersistence.h> class AttributesBuilder: public Core::AttributeHandler { public: // structs struct State; // construction AttributesBuilder(Attributes& root, bool initState = true); // methods virtual void startObject(CStringPtr id, int flags = 0); virtual void endObject(CStringPtr id, int flags = 0); virtual void startArray(CStringPtr id, int flags = 0); virtual void endArray(CStringPtr id, int flags = 0); virtual void setValue(CStringPtr id, int64 value, int flags = 0); virtual void setValue(CStringPtr id, double value, int flags = 0); virtual void setValue(CStringPtr id, bool value, int flags = 0); virtual void setValue(CStringPtr id, CStringPtr value, int flags = 0); virtual void setNullValue(CStringPtr id, int flags = 0); };
Inherited Members
public: // enums enum Flags; // methods virtual void startObject(CStringPtr id, int flags = 0) = 0; virtual void endObject(CStringPtr id, int flags = 0) = 0; virtual void startArray(CStringPtr id, int flags = 0) = 0; virtual void endArray(CStringPtr id, int flags = 0) = 0; virtual void setValue(CStringPtr id, int64 value, int flags = 0) = 0; virtual void setValue(CStringPtr id, double value, int flags = 0) = 0; virtual void setValue(CStringPtr id, bool value, int flags = 0) = 0; virtual void setValue(CStringPtr id, CStringPtr value, int flags = 0) = 0; virtual void setNullValue(CStringPtr id, int flags = 0) = 0; void setValue(CStringPtr id, int value, int flags = 0); void setValue(CStringPtr id, float value, int flags = 0);