struct Core::AttributeHandler

#include <coreattributehandler.h>

struct AttributeHandler
{
    // enums

    enum Flags;

    // methods

    virtual void startObject(CStringPtr id, int flags = 0) = 0;
    virtual void endObject(CStringPtr id, int flags = 0) = 0;
    virtual void startArray(CStringPtr id, int flags = 0) = 0;
    virtual void endArray(CStringPtr id, int flags = 0) = 0;
    virtual void setValue(CStringPtr id, int64 value, int flags = 0) = 0;
    virtual void setValue(CStringPtr id, double value, int flags = 0) = 0;
    virtual void setValue(CStringPtr id, bool value, int flags = 0) = 0;
    virtual void setValue(CStringPtr id, CStringPtr value, int flags = 0) = 0;
    virtual void setNullValue(CStringPtr id, int flags = 0) = 0;
    void setValue(CStringPtr id, int value, int flags = 0);
    void setValue(CStringPtr id, float value, int flags = 0);
};

// direct descendants

class AttributesBuilder;
class BinaryWriter;
class Writer;