enum CCL::IScene3D::EditFlags

Overview

#include <iscene3d.h>

enum EditFlags
{
    kUserEdit      = 1 < <0,
    kAnimationEdit = 1 < <1,
};

Detailed Documentation

Enum Values

kUserEdit

a scene has been edited by user interaction

kAnimationEdit

a scene node has been edited as a result of an animation