struct CCL::IMediaThreadService
Overview
Threading services for multimedia applications. More…
#include <imediathreading.h> struct IMediaThreadService: public CCL::IUnknown { // methods virtual tresult CCL_API startup () = 0; virtual tresult CCL_API shutdown () = 0; virtual double CCL_API getMediaTime () = 0; virtual IMediaTimer*CCL_API createTimer ( StringID name, IMediaTimerTask& task, uint32 period, int timerID, Threading::ThreadPriority priority = Threading::kPriorityAboveNormal ) = 0; virtual tresult CCL_API getThreadsSnapshot ( Threading::ThreadInfo infos [], int& count ) = 0; virtual tresult CCL_API setPriorityHandler (IMediaThreadPriorityHandler* priorityHandler) = 0; virtual IMediaThreadWorkgroupHandler*CCL_API getWorkgroupHandler () = 0; };
Inherited Members
public: // methods virtual tresult CCL_API queryInterface (UIDRef iid, void** ptr) = 0; virtual unsigned int CCL_API retain () = 0; virtual unsigned int CCL_API release () = 0;
Detailed Documentation
Threading services for multimedia applications.
Methods
virtual tresult CCL_API startup () = 0
Call before using services.
virtual tresult CCL_API shutdown () = 0
Call after using services.
virtual double CCL_API getMediaTime () = 0
Get time-stamp of multimedia timer in seconds.
virtual IMediaTimer*CCL_API createTimer ( StringID name, IMediaTimerTask& task, uint32 period, int timerID, Threading::ThreadPriority priority = Threading::kPriorityAboveNormal ) = 0
Create high-resolution multimedia timer.
virtual tresult CCL_API getThreadsSnapshot ( Threading::ThreadInfo infos [], int& count ) = 0
Get snapshot of all threads known to the framework.
virtual tresult CCL_API setPriorityHandler (IMediaThreadPriorityHandler* priorityHandler) = 0
Set thread priority handler to custom implementation.
Pass null to reset to default framework handler.
virtual IMediaThreadWorkgroupHandler*CCL_API getWorkgroupHandler () = 0
Get thread workgroup handler.