struct CCL::ITimingFunction

Overview

#include <ianimation.h>

struct ITimingFunction: public CCL::IUnknown
{
    // methods

    virtual tresult CCL_API setType (AnimationTimingType type) = 0;
    virtual tresult CCL_API setControlPoints (const AnimationControlPoints& values) = 0;
    virtual tresult CCL_API getControlPoints (AnimationControlPoints& values) const = 0;
    virtual double CCL_API getTime (double t) const = 0;
};

Inherited Members

public:
    // methods

    virtual tresult CCL_API queryInterface (UIDRef iid, void** ptr) = 0;
    virtual unsigned int CCL_API retain () = 0;
    virtual unsigned int CCL_API release () = 0;

Detailed Documentation

Methods

virtual tresult CCL_API setType (AnimationTimingType type) = 0

Initialize with predefined type.

virtual tresult CCL_API setControlPoints (const AnimationControlPoints& values) = 0

Set control points for cubic bezier timing function.

virtual tresult CCL_API getControlPoints (AnimationControlPoints& values) const = 0

Get control points for cubic bezier timing function.

virtual double CCL_API getTime (double t) const = 0

Map input time to output time, both normalized between [0,1].