struct CCL::PlainTransform3D
The 3D transform class below is binary equivalent to this C structure.
#include <transform3d.h> struct PlainTransform3D { // fields float v11; float v12; float v13; float v14; float v21; float v22; float v23; float v24; float v31; float v32; float v33; float v34; float v41; float v42; float v43; float v44; float v [4][4]; };