struct CCL::PlainTransform3D

The 3D transform class below is binary equivalent to this C structure.

#include <transform3d.h>

struct PlainTransform3D
{
    // fields

    float v11;
    float v12;
    float v13;
    float v14;
    float v21;
    float v22;
    float v23;
    float v24;
    float v31;
    float v32;
    float v33;
    float v34;
    float v41;
    float v42;
    float v43;
    float v44;
    float v [4][4];
};