struct CCL::VertexPT

Vertex containing only a position and texture coordinates.

#include <vertex3d.h>

struct VertexPT
{
    // fields

    PointF3D position;
    PointF textureCoordinate;
    static constexpr VertexElementDescription kDescription [2] {         { "POSITION", kR32G32B32_Float },         { "TEXCOORD", kR32G32_Float }     };
};