struct CCL::VertexPT
Vertex containing only a position and texture coordinates.
#include <vertex3d.h> struct VertexPT { // fields PointF3D position; PointF textureCoordinate; static constexpr VertexElementDescription kDescription [2] { { "POSITION", kR32G32B32_Float }, { "TEXCOORD", kR32G32_Float } }; };