struct CCL::IAnimationManager
Overview
#include <ianimation.h> struct IAnimationManager: public CCL::IAnimationHandler { // methods virtual tresult CCL_API registerHandler (IAnimationHandler* handler) = 0; virtual tresult CCL_API unregisterHandler (IAnimationHandler* handler) = 0; };
Inherited Members
public: // methods virtual tresult CCL_API queryInterface (UIDRef iid, void** ptr) = 0; virtual unsigned int CCL_API retain () = 0; virtual unsigned int CCL_API release () = 0; virtual tresult CCL_API addAnimation ( IObject* target, StringID propertyId, const IAnimation* prototype ) = 0; virtual tresult CCL_API removeAnimation (IObject* target, StringID propertyId) = 0;
Detailed Documentation
Methods
virtual tresult CCL_API registerHandler (IAnimationHandler* handler) = 0
Register animation handler.
virtual tresult CCL_API unregisterHandler (IAnimationHandler* handler) = 0
Unregister animation handler.