struct CCL::ISceneResource3D
Overview
Scene resource interface. More…
#include <iscene3d.h> struct ISceneResource3D: public CCL::IUnknown { // methods virtual IScene3D*CCL_API createScene () = 0; };
Inherited Members
public: // methods virtual tresult CCL_API queryInterface (UIDRef iid, void** ptr) = 0; virtual unsigned int CCL_API retain () = 0; virtual unsigned int CCL_API release () = 0;
Detailed Documentation
Scene resource interface.
3D scenes defined in Skin XML can be accessed by name via ITheme::getResource().
Methods
virtual IScene3D*CCL_API createScene () = 0
Create new scene instance.