struct CCL::IWrappedAudioSink
Overview
Common base for an IAudioSink that wraps another IAudioSink. More…
#include <iaudiosource.h> struct IWrappedAudioSink: public CCL::IAudioSink { // methods virtual tresult CCL_API setSink (IAudioSink* sink) = 0; virtual IAudioSink*CCL_API getSink () const = 0; };
Inherited Members
public: // methods virtual tresult CCL_API queryInterface (UIDRef iid, void** ptr) = 0; virtual unsigned int CCL_API retain () = 0; virtual unsigned int CCL_API release () = 0; virtual int CCL_API getNumChannels () const = 0; virtual SampleRate CCL_API getSampleRate () const = 0; virtual TSamples CCL_API getFrameCount () const = 0; virtual SpeakerBitField CCL_API getSpeakerFormat () const = 0; IAudioContent TSeconds getDuration () const; virtual int CCL_API write (const AudioData& data, int sampleFrames) = 0;
Detailed Documentation
Common base for an IAudioSink that wraps another IAudioSink.
Methods
virtual tresult CCL_API setSink (IAudioSink* sink) = 0
Assign the underlying sink to wrap.
Retains it.
virtual IAudioSink*CCL_API getSink () const = 0
Get the underlying sink.
Does not transfer ownership.