struct CCL::IWrappedAudioSink

Overview

Common base for an IAudioSink that wraps another IAudioSink. More…

#include <iaudiosource.h>

struct IWrappedAudioSink: public CCL::IAudioSink
{
    // methods

    virtual tresult CCL_API setSink (IAudioSink* sink) = 0;
    virtual IAudioSink*CCL_API getSink () const = 0;
};

Inherited Members

public:
    // methods

    virtual tresult CCL_API queryInterface (UIDRef iid, void** ptr) = 0;
    virtual unsigned int CCL_API retain () = 0;
    virtual unsigned int CCL_API release () = 0;
    virtual int CCL_API getNumChannels () const = 0;
    virtual SampleRate CCL_API getSampleRate () const = 0;
    virtual TSamples CCL_API getFrameCount () const = 0;
    virtual SpeakerBitField CCL_API getSpeakerFormat () const = 0;
    IAudioContent TSeconds getDuration () const;
    virtual int CCL_API write (const AudioData& data, int sampleFrames) = 0;

Detailed Documentation

Common base for an IAudioSink that wraps another IAudioSink.

Methods

virtual tresult CCL_API setSink (IAudioSink* sink) = 0

Assign the underlying sink to wrap.

Retains it.

virtual IAudioSink*CCL_API getSink () const = 0

Get the underlying sink.

Does not transfer ownership.