struct Core::IPropertyHandler
Overview
Basic interface to get/set properties. More…
#include <coreproperty.h> struct IPropertyHandler { // fields static const InterfaceID kIID = 0; // methods virtual void setProperty(const Property& value) = 0; virtual void getProperty(Property& value) = 0; virtual void release() = 0; }; // direct descendants struct IGattCentral; struct IGattCentralFactory; struct IGattPeripheral; struct IGattPeripheralFactory; struct ICoreView; struct IGameBitmapRenderer; struct IGameCore; struct IGameEnvironment; struct IGameLibrary; struct IConstructor; class BaseApplication; struct IUsbHidManager;
Detailed Documentation
Basic interface to get/set properties.
Methods
virtual void setProperty(const Property& value) = 0
Set property value.
virtual void getProperty(Property& value) = 0
Get property value.
Type and size need to be initialized by caller.
virtual void release() = 0
Release this instance.